Feng Mengbo
Q4U January 13 – February 24, 2002
For his exhibition at The Society, Beijing-based artist Feng Mengbo has created Q4U, a customized version of Quake III Arena, the popular internet game whose plot is simply kill or be killed. Designed by id software, Quake is a follow-up to their hit game Doom, which alongside Mortal Kombat, both released in 1993, set new standards in video game violence. In Quake, scavenging for body armor, health capsules, ammunition and plasma rifles, is all part of the quest to kick as much ass as possible in a maze of intergalactic dungeons. Quake III Arena is written in open code, a feature that allows users to customize the game. Q4U, Mengbo's customized version features a 3D likeness of the artist holding a video camera in one hand, and a plasma rifle in the other. There will be three play stations in the gallery and over the course of the exhibition, Mengbo will engage players via the internet. Given the dynamic audio-visuals of contemporary video games, Q4U is formally stunning. It is projected over three large screens (10 feet x 13 feet) each featuring a different point of view.
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